About our Team // Robots & Games

2001 Robot, "Hephaestus"

HephaestusHephty, our second machine, was a goal grabbing, ramp balancer. He had amazingly consistent results with the help of a talented booth crew. At the 2001 Nationals, Hephty was the number 10 seed out of 80 teams and number 53 out of 350 teams overall. In the off-season, Hephty was crowned the 2001 Ramp Riot Champion.


2001 Game, DIABOLICAL DYNAMICS

The object of this game is to score as many points as possible by placing 13" rubber balls into two 7-foot high octagonal goals with wheels. Teams can then score additional points by balancing their robots/goals on a tilting platform in the center of the field. Each of four teams begins the match in the start zone, which is on one end of the field. Each player station contains 5 balls, and also, 20 balls are contained in the end zone, at the other end of the field. Additionally, each team has its own 30" ball which can be placed on top of a goal to multiply that team's score by 1.1, rounded to the nearest point.

Any small ball in a goal is worth one point, and a large ball is worth 10 points. If a robot is in the end zone at the end of the match, the alliance gains 10 points. A team may choose to place its robot on a "stretcher," which is a 50" x 44" wooden platform with wheels. If the stretcher ends the match in the end zone, it is also worth an additional 10 points. An alliance's score is doubled for each goal that ends the match on the center bridge while it is balanced. Finally, a team can end the match before two minutes has passed. Doing this can multiply the alliance's score by up to 3.

2001 Game, DIABOLICAL DYNAMICS™